Bethesda recently released the first Fallout 76 Raid, Vault 94, for PC players. Since all went smoothly with the PC launch, Vault 94 was released for console players today.
However, those looking forward to completing the activity should be aware of an possible bug. PC players reported receiving non-legendary items, like Drills, as rewards for completion, instead if a starred legendary item. Obviously, that wasn’t intended and will be fixed, “with a future update.”
Feedback regarding XP gained while in Vault 94 garnered a response from Bethesda:
Similar to our Missile Silos, Vault 94 features endless wave-based combat. We’ve tuned the XP on kills in the Vault to that same set up, and then provide larger reward payout upon completion.
Concerns about Display Case items consuming C.A.M.P. budgets was also brought to Bethesda’s attention. Unfortunately, they can’t reduce the cost of Display Cases, and for good reason. Fallout would become Lagout.
That’s why your C.A.M.P can be nowhere near as large as any settlement you may have created in Fallout 4. Surprisingly, Bethesda is looking into any adjustments they can make for the Display Case budget cost.
Limited Time Community Events
The Purveyor had her first Legendary Sale Event last weekend, with plenty of players showing up to check it out. Because of its popularity, another Legendary Sale is happening next week from August 29th to September 2nd.
Additionally, Bethesda is looking into Mystery Pick Events in the future. In this event, the Purveyor will be selling completely random 3‑star legendary items at a discounted price.
More From Double XP Events
September will mark the addition of Nuclear Winter to the Double XP Event mix. Now you’ll be getting double XP across the board with the next event planned for mid-September, with a more specify time and date to be posted later.