Call Of Duty Black Ops 4’s bat­tle royale more, Black­out now a has a free, new map. Alca­traz is now avail­able free for all play­ers on the PS4 for use in Black­out mode. Win­ning on Alca­traz will require new strate­gies to dom­i­nate this new close quar­ters war.

Blackout free for eveyone, on all platforms April 2–30

Blackout Free All Month, New Alcatraz Map And More

Call Of Duty Black Ops 4’s Black­out bat­tle royale mode is now avail­able free for users on ALL plat­forms for a lim­it­ed time. Every­one can now down­load and play Black­out on both the orig­i­nal map and the new Alca­traz map for free until April 30th 2019. If you’re inter­est­ed in try­ing Black­out you can grab it from your con­sole store or battle.net now.

Call Of Duty Black Ops 4 April 2nd Notes

Summary

  • Black­out
    • New Alca­traz map now live on PS4.
    • Black­out Free Access now avail­able on all plat­forms through April 30.
    • After Action Report updat­ed to pro­vide addi­tion­al info after each match, includ­ing new Chal­lenge pro­gres­sion.
    • Home­wreck­er melee weapon now avail­able in Con­tra­band Stash­es on Xbox One and PC.
  • Zom­bies
    • Ancient Evil” now live for Black Ops Pass hold­ers on all plat­forms.
    • Serv­er Pause now avail­able for online pri­vate match hosts on con­soles.
    • Splitscreen Pause now avail­able for local splitscreen match­es on con­soles.
    • New Zomb­shell Perk now avail­able on Xbox One and PC.
    • New Elixirs now avail­able on Xbox One and PC: Suit Up, Div­i­dend Yield, Talkin’ Bout Regen­er­a­tion, Bul­let Boost, and Quack­narok.
    • New Tal­is­mans now avail­able on Xbox One and PC: Glow­ing Phy­lac­tery and Bat­tered Drag­on Scale.
  • Mul­ti­play­er
    • Bare­bones game mode now live on all plat­forms.
    • Bare­bones Mosh­pit con­tin­ues as Fea­tured Playlist on PS4 and added as Fea­tured Playlist on Xbox One and PC.
    • Hard­core Bare­bones Mosh­pit, Stock­pile, Mer­ce­nary Death­match Mosh­pit, and One in the Cham­ber (Strife with Stilet­to Oper­a­tor Mod) added to Fea­tured cat­e­go­ry on all plat­forms.
    • Var­i­ous sta­bil­i­ty improve­ments.
  • World League Hub
    • League Play Events now span the course of the entire week.
    • Bonus pool is now spread out through the entire­ty of an event (no longer dai­ly bonus­es with rollovers).
    • Increased penal­ty for inten­tion­al teamkilling in League Play match­es.
  • Gen­er­al
    • Free Weapon Crate with guar­an­teed free MKII Sig­na­ture Weapon now avail­able in the Black Mar­ket on Xbox One and PC.
    • Voice cal­i­bra­tion set­ting added to PC.

All Platforms

BLACKOUT

  • Free Access
    • Access to Black­out is free for a lim­it­ed time for all play­ers on PS4, Xbox One, and PC through April 30.

MULTIPLAYER

  • Game Modes
    • Fea­tured cat­e­go­ry updat­ed to include:
      • Bare­bones Mosh­pit
      • Hard­core Bare­bones Mosh­pit
      • Stock­pile
      • Mer­ce­nary Death­match Mosh­pit
      • One in the Cham­ber (Strife with Stilet­to Oper­a­tor Mod)

PS4

The fol­low­ing updates are live on PS4, with oth­er plat­forms to fol­low:

BLACKOUT

  • New Map: Alca­traz
    • Alca­traz map now avail­able in Black­out on PS4, added as Fea­tured Playlist.
      • Quads with 40 max­i­mum play­ers per match.
      • Up to 5 total rede­ploy­ments per play­er before the final cir­cle, as long as one mem­ber of the squad remains alive at the time of each rede­ploy.
      • Deploy via por­tals into close-quar­ters com­bat on Alca­traz island.
      • New named des­ti­na­tions, includ­ing the Warden’s House, Docks, New Indus­tries, and Cell­house.
      • Play­ers can pick up Wall Buy weapons through­out the map that dis­ap­pear after pick­up.
      • New Zom­bies-themed weapon avail­able in the Mys­tery Box.

PS4 And Xbox One

The fol­low­ing updates are now live on con­soles, with PC to fol­low:

BLACKOUT

  • After Action Report
    • AAR now pro­vides addi­tion­al info after each match, includ­ing Chal­lenge pro­gres­sion.
  • Weapons
    • Puri­fi­er
      • Increased Puri­fi­er dam­age against zom­bies.
  • MULTIPLAYER
    • Game Modes
      • Bare­bones
      • Added new health regen UI.
      • Resolved an issue where the After Action Report would show Defeat even if the play­er was on the win­ning team.
  • Maps
    • Grid­lock
      • Improved col­li­sion near the west­ern spawn.
  • Sta­bil­i­ty
    • Var­i­ous sta­bil­i­ty improve­ments.

WORLD LEAGUE HUB

  • Week­ly League Play Events
    • Each League Play Event now spans the course of the entire week.
  • Bonus Pool
    • Bonus pool is now spread out through the entire­ty of an event — no longer dai­ly bonus­es that rollover day-to-day.
  • Teamkill Penal­ty
    • Play­ers who kill team­mates 6 times will now be kicked from League Play match­es.

ZOMBIES

  • Serv­er Pause
    • Hosts of online pri­vate match­es can now pause the game mid-match for all play­ers.
  • Splitscreen Pause
    • Play­ers in local splitscreen match­es can now pause the game mid-match on con­soles.
  • Ancient Evil
    • Addressed var­i­ous issues that could some­times cause the Won­der Weapon to become unus­able.
  • Mis­cel­la­neous
    • Addressed an issue that caused dupli­cat­ed char­ac­ter icons to appear in the End Game screen.
  • Sta­bil­i­ty
    • Var­i­ous sta­bil­i­ty improve­ments.

Xbox One And PC

MULTIPLAYER

  • Game Modes
    • Bare­bones
      • Bare­bones added as Fea­tured Playlist.
      • 6v6 with no Spe­cial­ist Weapons, Spe­cial Issue Equip­ment, Gear, or Oper­a­tor Mods allowed.
      • Equip­ment is now sin­gle-use with no cooldowns. Equip­ment is ful­ly charged on each respawn.
      • Spawn Select dis­abled.
      • Playlists include Team Death­match and Dom­i­na­tion.

ZOMBIES

  • Maps
    • Ancient Evil
      • New “Ancient Evil” map added for Black Ops Pass hold­ers.
  • New Perk
    • Zomb­shell
      • Basic zom­bies have a chance to explode when killed, leav­ing behind a con­t­a­m­i­na­tion field that slows ene­mies and increas­es dam­age dealt to them.
      • Mod­i­fi­er: Play­ers with the mod­i­fi­er are ignored by zom­bies while stand­ing in the con­t­a­m­i­na­tion field. Weapon reload speed is increased.
  • New Elixirs
    • Suit Up (Epic)
      • Play­er and near­by team­mates get full Armor, which lasts until destroyed.
      • Instant acti­va­tion.
    • Div­i­dend Yield (Leg­endary)
      • Some of the points earned cre­ate addi­tion­al bonus points for all play­ers.
      • Instant acti­va­tion. Lasts 5 min­utes.
    • Talkin’ Bout Regen­er­a­tion (Rare)
      • The player’s health con­stant­ly regen­er­ates while mov­ing.
      • Instant acti­va­tion. Lasts 4 min­utes.
    • Bul­let Boost (Com­mon)
      • Applies or re-rolls an alter­nate ammo type to the player’s cur­rent weapon (if sup­port­ed). Weapon dam­age is not affect­ed.
      • Instant acti­va­tion.
    • Quack­narok (Clas­sic Whim­si­cal)
      • Zom­bies now wear a duck float with hilar­i­ous results.
      • Instant acti­va­tion. Lasts 5 min­utes.
      • NOTE: Quack­narok is a durable Elixir rather than a con­sum­able Elixir.
  • New Tal­is­mans
    • Glow­ing Phy­lac­tery (Epic)
      • Start the match with an extra self-revive.
    • Bat­tered Drag­on Scale (Leg­endary)
      • Acti­vat­ing your Spe­cial Weapon gives increased armor, which lasts until destroyed.

BLACKOUT

  • Con­tra­band Stash­es
    • Home­wreck­er melee weapon now avail­able in Con­tra­band Stash­es.

PC

MULTIPLAYER

Weapon Tun­ing

  • Sub­ma­chine Guns
    • Cordite
      • Increased sprint-out speed.
    • Dae­mon 3XB
      • Extend­ed 6-shot range from 8 meters to 11.5 meters.
    • MX9
      • Increased ADS-out speed.
      • Increased sprint-out speed.
    • Saug 9mm
      • Increased sprint-out speed.
    • Switch­blade X9
      • Increased mag­a­zine size from 26 to 30.
      • Play­ers now spawn with 3 extra mag­a­zines instead of 2.
  • Assault Rifles
    • KN-57
      • Extend­ed 4-shot range from 16 meters to 17 meters.
      • Extend­ed 5-shot range from 46 meters to 57 meters.
  • Tac­ti­cal Rifles
    • ABR 223
      • Increased ADS-in speed.
      • Ammo increased from 30 to 36.
      • Extend­ed 4-shot range from 32 meters to 38 meters.
  • Sniper Rifles
    • Pal­adin HB50
      • Increased mag­a­zine size from 5 to 6.
      • Reduced reload speed.
    • SDM
      • Increased fire rate.
  • Pis­tols
    • RK 7 Gar­ri­son
      • Increased dam­age. Now takes 1 less bul­let to kill at all ranges.
    • Mozu
      • Extend­ed 3-shot range from 19 meters to 24 meters.
      • Extend­ed 4-shot range from 25 meters to 32 meters.
      • Extend­ed 5-shot range from 32 meters to 38 meters.
    • Strife
      • Increased fire rate.

Friend­ly Fire

  • New Friend­ly Fire sys­tem added to all World League and Hard­core game modes:
    • Ric­o­chet Friend­ly Fire is now enabled for the first 15 sec­onds of a match or round.
    • After the first 15 sec­onds, the first 3 teamkills will be true friend­ly fire, where the vic­tim will take full dam­age.
    • After the first 3 teamkills, any sub­se­quent dam­age dealt to a team­mate will ric­o­chet back to the attack­er instead of dam­ag­ing the team­mate.
    • Once tran­si­tioned to the Ric­o­chet sys­tem, fur­ther Ric­o­chet teamkills will incur an esca­lat­ing respawn delay penal­ty.
    • The play­er will then be allowed 3 Ric­o­chet teamkills before being removed from the match.
    • Dam­ag­ing a team­mate who is plant­i­ng or defus­ing a bomb will ric­o­chet dam­age back to the attack­ing team­mate in World League.

XP

  • Increased XP earned for all Score­streak kills to 100 XP.
  • Increased XP award­ed for killing the K9-Unit to 100 XP.
  • Increased XP award­ed for Ice Pick Shut­down to 100 XP.
  • Increased XP award­ed for destroy­ing an RC-XD to 100 XP.
  • Increased XP award­ed for killing a Swat Team unit to 250 XP.
  • Increased XP for the For­ward Posi­tion Medal to 250 XP.

Game Modes

  • Kill Con­firmed
    • Increased score for col­lect­ing an ene­my dog tag in Kill Con­firmed to 100.
  • Search and Destroy
    • Addressed an issue where spec­tat­ing in Search and Destroy could cause team col­ors to dis­play incor­rect­ly on the score­board.
  • Heist
    • Addressed an issue where the end of the round pips could be on the wrong team.

Spe­cial­ists

  • Nomad
    • Added pathing and spawn­ing improve­ments for Nomad’s K9-Unit.
    • K9-Unit now prop­er­ly takes dam­age from Razor Wire.
  • Out­rid­er
    • Play­ers hit by a ful­ly-charged Spar­row shot will now prop­er­ly hear the impact sound of the bolt.

Perks

  • Tac­ti­cal Mask
    • Play­ers with Tac­ti­cal Mask who have been downed by an ene­my Tem­pest no longer chain to team­mates after the Tem­pest sta­tus effect wears off.

Score­streaks

  • Care Pack­age
    • Addressed an issue where being killed while claim­ing a Care Pack­age could cause issues with con­trol­lable Score­streaks.
    • Addressed an issue where the Care Pack­age would not drop from the heli­copter if a play­er called it in along the water in Mada­gas­car.

Cus­tom Games

  • Addressed an issue where the Bonus Maps tab was not appear­ing in Offline Local Games.
  • Fixed a crash in Cus­tom Games relat­ed to turn­ing the Spe­cial­ist Draft off.

WORLD LEAGUE HUB

  • New Ranks
    • Added Ranks 21–30 to League Play.
  • UI
    • Play­ers will now get a noti­fi­ca­tion that they’ve received a Call­ing Card when they reach ranks that award them.
    • Rank up ani­ma­tions will now start at the player’s cur­rent rank instead of their final rank.
    • Play­ers in the Top 5 will be labeled as “Top 5” instead of “Top 10” in their League Play Event results screen.
  • Cre­ate-a-Class
    • Addressed an issue with restrict­ed items appear­ing in Cus­tom Class­es.
    • Addressed an issue where restrict­ed Score­streaks could appear as select­ed.

BLACKOUT

Weapon Tun­ing

  • Sub­ma­chine Guns
    • Cordite
      • Increased sprint-out speed.
    • MX9
      • Increased ADS-out speed.
      • Increased sprint-out speed.
    • Saug 9mm
      • Increased sprint-out speed.
    • Switch­blade X9
      • Increased mag­a­zine size from 26 to 30.
  • Sniper Rifles
    • SDM
      • Increased fire rate.
  • Pis­tols
    • RK 7 Gar­ri­son
      • Increased dam­age. Now takes 1 less bul­let to kill at all ranges.
    • Strife
      • Increased fire rate.

Map

  • Reduced glare inten­si­ty when look­ing toward the sun in the orig­i­nal Black­out map.

Weapons

  • Outrider’s Spar­row can now be found in Sup­ply Stash­es.

Equip­ment

  • Zero’s EMP Dis­rup­tor grenade can now be found in the Black­out map.

Vehi­cles

  • Added co-pilot sup­port for the Lit­tle Bird and the Car­go Truck.
  • Made improve­ments to Mus­cle Car col­li­sion to fix instances where a Mus­cle Car dri­ver was unable to kill ene­mies.

Low-Pop­u­la­tion Regions

  • Added Aus­tralia and New Zealand to low play­er pop­u­la­tion group with con­sol­i­dat­ed playlists for faster match start times and bet­ter match­mak­ing.

Cus­tomiza­tion

  • Addressed an issue with var­i­ous camos not appear­ing prop­er­ly on the MX9 Tac­ti­cal.

Sta­bil­i­ty

  • Fixed a rare crash that could occur when swap­ping and equip­ping an item.

Mis­cel­la­neous

  • Re-enabled the abil­i­ty to hold the Use but­ton con­tin­u­ous­ly to use mul­ti­ple Armor Plates and acti­vate Perks with­out need­ing to release the input.
  • Removed blur from the Vic­to­ry Screen.
  • Addressed instances where char­ac­ters’ lob­by ani­ma­tions could become cor­rupt­ed.
  • Addressed an issue that pre­vent­ed mode-spe­cif­ic load­ing screen tips from being prop­er­ly dis­played.
  • Addressed an issue where users could find Seraph’s Anni­hi­la­tor inside of a Sup­ply Stash.

ZOMBIES

Weapon Tun­ing

  • Sub­ma­chine Guns
    • Cordite
      • Increased sprint-out speed.
    • MX9
      • Increased ADS-out speed.
      • Increased sprint-out speed.
    • Saug 9mm
      • Increased sprint-out speed.
  • Tac­ti­cal Rifles
    • ABR 223
      • Increased ADS-in speed.
  • Sniper Rifles
    • Pal­adin HB50
      • Reduced reload speed.
    • SDM
      • Increased fire rate.
  • Pis­tols
    • Strife
      • Increased fire rate.

Glob­al

  • High-Round Sta­bil­i­ty
    • Fixed a rare crash that could occur when dis­play­ing cer­tain text strings, par­tic­u­lar­ly dur­ing high-round match­es.
  • Perks
    • Closed a Mule Kick exploit that allowed play­ers to acquire more than one Won­der Weapon on sev­er­al maps.
    • Improved the clar­i­ty of the descrip­tion for the Sta­min-Up Perk.
  • Spe­cial Weapons
    • Addressed an issue that some­times caused the XP bar to dis­play an inac­cu­rate val­ue while charg­ing up a weapon.
  • Armory
    • Addressed an issue caus­ing the Cordite Zero G Mas­ter­craft menu to dis­play incor­rect visu­al stage infor­ma­tion for the weapon.
  • Cre­ate-A-Class
    • Addressed an issue that pre­vent­ed the mod­el pre­view from updat­ing appro­pri­ate­ly when switch­ing between tabs in the Tal­is­man and Elixir Menus.
  • Lob­by
    • Addressed an issue that pre­vent­ed the Solo but­ton from func­tion­ing until the selec­tion was uns­e­lect­ed and back to the but­ton after back­ing out of a match.
  • UI
    • Addressed an issue that caused the self-revive prompt to remain vis­i­ble in the Options menu.
    • Addressed an issue that some­times pre­vent­ed a player’s name from being dis­played prop­er­ly while reviv­ing.
    • Addressed an issue where Pres­tige Mas­ter icons remained locked after reach­ing the appro­pri­ate lev­el.
  • Host Migra­tion
    • Addressed an issue that would rarely cause host migra­tion to fail, result­ing in the match end­ing.
    • Addressed an issue that pre­vent­ed being able to join an applic­a­ble game in progress after the match had migrat­ed hosts.
    • Addressed an issue that caused Perk icons on the HUD grant­ed by the Perk Up Elixir to dis­ap­pear after migrat­ing hosts.
    • Addressed a rare issue that caused cer­tain lights to turn off after migrat­ing hosts.

Cus­tom Games

  • Sta­bil­i­ty
    • Fixed a crash that could occur when acquir­ing a Perk reward with all Perks dis­abled.
  • Cus­tom Rules
    • Addressed issues that caused sev­er­al cus­tom rules for the Enhanced AI cat­e­go­ry to func­tion incor­rect­ly.
    • Addressed an issue that caused the Head­shots Only cus­tom rule for basic zom­bies to apply to all ene­my types.
    • Added bet­ter descrip­tions that detail which ene­my types are affect­ed by option groups in the Ene­mies Menu.

Mis­cel­la­neous

  • Gauntlets
    • Addressed an issue that pre­vent­ed rewards from being grant­ed when play­ers dis­con­nect­ed before the end of the match.
    • Addressed an issue that pre­vent­ed weapons with the Kill Counter or Clan Tag attached from count­ing as a weapon with­out attach­ments on “Hell­ca­traz”.
    • Addressed an issue that rarely pre­vent­ed Pack-A-Punch sound FX from play­ing while upgrad­ing a weapon on “Hell­ca­traz”.
    • Added a HUD indi­ca­tor to inform users that they can­not fire while aim­ing down sights with the Brazen Bull dur­ing the “Shoot From The Hip” round on “Veni, Vidi, Zom­bie!”
  • Rush
    • Addressed an issue that caused zom­bies to stop spawn­ing dur­ing the third defense loca­tion if the user was downed before the timer ran out.
  • Blood of the Dead
    • Closed mul­ti­ple exploits in loca­tions that could be exploit­ed to avoid dan­ger from zom­bies.
    • Addressed an issue that caused visu­al FX on the Warden’s Key to stop appear­ing when switch­ing tar­gets.
    • Addressed an issue that caused loss of func­tion­al­i­ty when spawn­ing a Spoon while the Rag­narok DG-5 was equipped.Addressed an issue that caused cer­tain boards to become unre­pairable.
  • Dead of the Night
    • Fixed a crash that could occur when hit­ting a Bat with the Ethe­re­al Razor equipped.
  • Voy­age of Despair
    • Addressed an issue that pre­vent­ed pro­gres­sion of the Por­tal Pass side quest when using alter­nate ammo types dur­ing the vent step.
    • Addressed an issue that pre­vent­ed pro­gres­sion of the Skele­ton Rid­er side quest if the Shields Up Elixir had been used.
  • Tuto­r­i­al
    • Rearranged columns on the score­board for con­sis­ten­cy com­pared to oth­er game modes.

GENERAL

  • Voice Cal­i­bra­tion
    • Added a Voice Cal­i­bra­tion fea­ture in the Audio set­tings. Play­ers can press the record but­ton to hear their voice along­side a vol­ume indi­ca­tor to adjust their chat vol­ume to their pref­er­ence.
  • Flinch
    • Reduced the max­i­mum amount of flinch a play­er can exhib­it while not aim­ing down sights.
  • Reac­tive Camos
    • Reac­tive Camos are now avail­able on all guns, not only on those with Gold camo unlocked.
    • Reac­tive Camo starts wrapped on all guns.
    • Any weapon can be used to com­plete the unwrap require­ment.
  • The­ater
    • Fixed a crash that could occur when skip­ping through play­back of Black­out match­es.
    • Fixed var­i­ous crash­es relat­ed to play­ing back Zom­bie Gaunt­let footage.
    • Addressed an issue where facial ani­ma­tions could stop dur­ing play­back and rewind.
    • HUD ele­ments should no longer appear when play­ing back Hard­core Black­out footage.
  • Mesh Mines
    • Increased the height of the Mesh Mine trace in Mul­ti­play­er and Black­out for more con­sis­tent det­o­na­tions.
  • Paintshop
    • Addressed an issue where the scroll indi­ca­tors were cut off if the play­er had more than 10 paintjobs.
  • UI
    • Addressed an issue in the Social menu where play­er Emblems and ranks weren’t dis­play­ing cor­rect­ly.

Call Of Duty Black Ops 4 is avail­able now for the Playsta­tion 4, Xbox One and PC