Activi­sion announced in a press release today, the immense sales Call of Duty: WWΙΙ has accom­plished over its three-day open­ing week­end.  The com­pa­ny stat­ed not only did it dou­ble the sales of Infi­nite War­fare when it was on it’s open­ing week­end, but COD: WWΙΙ racked up an aston­ished $500 mil­lion in world­wide sales.

On the PlaySta­tion 4, the title set a record as the best-sell­ing dig­i­tal full game by units sold on it’s first day of avail­abil­i­ty. It also attract­ed play­ers from all over the world, result­ing in the high­est total con­nect­ed users on cur­rent gen con­soles and PC in Call of Duty his­to­ry. This spe­cif­ic title has set some amaz­ing records.

Activision’s CEO Eric Hir­sh­berg, said, “Call of Duty: WWII returns the fran­chise to its roots and the results are incred­i­ble, sell­ing twice as many units in its open­ing week­end as last year, and set­ting the day one record for full-game down­loads on PlaySta­tion 4. Our $500 mil­lion open­ing week­end was not only big­ger than Thor: Rag­narok’s, it was big­ger than the open­ing week­ends of both Thor and Won­der Woman com­bined. And we’re com­mit­ted to sup­port­ing the com­mu­ni­ty with con­tin­u­ous improve­ments and new con­tent.”

Of course, Call of Duty: WWΙΙ has had its share of prob­lems. On launch its servers wouldn’t allow most play­ers into match­es for near­ly three hours. Servers con­tin­ued to have prob­lems for the next day or so, and play­ers are still com­plain­ing about being alone in their own Head­quar­ters.

Source: Activi­sion