Announced today on PlayStation’s blog, Kristy Norindr, the co-founder of Messhof revealed the launch of the upcoming game Flywrench. It is set to release on Valentine’s Day, which is apparently the gift from this studio to us (funny). It will only cost $6.99.
This game is a cross between a platformer and a physics puzzle and is rather difficult. The studio has been working on this project since 2007, which is rather surprising considering the graphic quality of the game, but the physics must be difficult to get down. Some of you out there must have played the early version of the game back in 2007. Flywrench was an unlockable character in the popular game Super Meat Boy, which this game is very similar to.
Your character is a white line, that’s right, a white tiny line. If you don’t press any buttons, you will drop to the bottom and explode (sounds fun). You must flap to stay afloat. Left and right adds momentum. You can do barrel rolls or 10 if you want, but you won’t be able to control the ship when you do this. When you are in motion you change color. When you flap, you are red. When you roll you’re green, when you are doing neither, you’re white.
There are obviously obstacles to avoid, as it is a physics game, and similar to Super Meat Boy. These also come in an array of colors, but if it is one of the three you can switch to then you can phase right through it untouched.
There are 199 levels which you flap, spin, and bounce through to try and make it to the exit. Since Flywrench has already been released on Steam, they have seen some almost flawless runs. The team has spent a lot of time refining the controls, as stated by Kristy Norindr (I don’t like this) “so when you die (Which you will… often) you’ll know it was all your fault. Bad gamer, bad!”
Along with the main campaign, the team has included a Time Trial mode so you can race against other players globally. This mode is exclusively for PS4 players only and also includes a whole new pack of “Asteroid” levels in Time Trials.