NetherRealm’s revealed today that Injustice 2 will have microtransactions (as seen on DualShockers). This is a current trend among publishers and Warner Brothers has decided it is needed in their game.
The currency is called Source Crystals and is supposed to be used for cosmetic purposes only. Nothing that would be game-changing to the multiplayer balance. NetherRealm states:
“We value our community and want to be clear: you cannot ‘pay to win’ with Injustice 2,” NetherRealm said. “Source Crystals can only be used to purchase cosmetic adjustments to your fighters, Premiere character Skins with no gameplay advantage, and various Shaders for character costumes.”
Along with the Source Crystal system, is the “Transformer Gear” system. Again, NetherRealm:
“Transform Gear allows you to apply the visuals of one piece of Gear to another piece. For example, if you have a piece of Gear with your perfect stat loadout but it doesn’t have your perfect look, you can apply the visuals from one of your other pieces of Gear to it,” the developer said. “After using Transform Gear, your Gear piece will have your preferred stats matched with your preferred visuals.”
Shaders will allow you to change your character’s appearance, but premium skins are extra special. An example was given: “You can change Supergirl into Powergirl, but the power and stats of the character are still based on Gear equipment that you’ve earned through playing the game.”
Unfortunately, Source Crystals will allow players to level up their characters without having to do the actual work. Once you level up one character to level 20 you can use the Crystals to level up other characters to level 20 as well.
Prices for the variants of the Source Crystals have yet to be revealed.