The iso­met­ric action RPG Path of Exile is com­ing to Xbox One

Devel­op­er Grind­ing Gear Games has stat­ed that the Xbox One ver­sion will stay sepearte from the PC ver­sion. The rea­son­ing behind this is due to “small game­play dif­fer­ences between the two ver­sions, such as the num­ber of Flask slots and how some skills are tar­get­ed”. Both ver­sions of the game will be updat­ed along­side the PC ver­sion. 

The free-to-play mod­el will remain how­ev­er there was no state­ment that it will mir­ror what is cur­rent­ly on PC. Co-founder Chris Wil­son did say that they made sure to “com­plete­ly sep­a­rate our mon­e­ti­za­tion from game­play” and that there will be no way to improve char­ac­ters or wealth with real world mon­ey.

When Path of Exile launch­es on Xbox One, it will con­tain all five major expan­sions and the 3.0.0 expan­sion that launch­es lat­er this year. No release date was give, but more news will be released in the com­ing weeks.