Psy­cho­nauts 2 has been much await­ed by its fans and there is some good news today. Star­breeze, the pub­lish­ers of Pay­day 2, have decid­ed to take over for mar­ket­ing and dis­tri­b­u­tion for this plat­former sequel. 

Star­breeze stat­ed it is invest­ing $8 mil­lion (in US dol­lars) into the project and is expect­ing:

100 per­cent of its full invest­ment includ­ing mar­ket­ing costs with an ini­tial rev­enue share of 85 per­cent after dis­tri­b­u­tion and plat­form fees and Fig crowd­fund­ing rev­enue share.”

They also said Dou­ble Fine will con­tin­ue to devel­op the game and own the IP, how­ev­er:

Star­breeze share of rev­enues will become 60 per­cent after the invest­ment is recouped. Dou­ble Fine will retain 100 per­cent of the intel­lec­tu­al prop­er­ty relat­ing to Psy­cho­nauts 2.”

Dou­ble Fine had a very suc­cess­ful crowd­fund­ing cam­paign, were more than 24,000 fans con­tributed close to $4 mil­lion to get Psy­cho­nauts 2 start­ed. On top of the crowd­fund­ing, Dou­ble Fine also invest­ed some of its own funds. So the mon­ey is very real on this project.

The orig­i­nal Psy­cho­nauts was re-released last year for the PS4 and lat­er this month, Psy­cho­nauts in the Rhom­bus of Ruin is mak­ing its way to PS VR. Psy­cho­nauts 2 is set for launch some­time in 2018 on Xbox One, PS4, and PC

Dou­ble Fine’s boss Tim Schaf­fer and design­er lead Zak McClen­don have appeared in a new video show­ing off some brand new game­play footage. They also dis­cuss some sto­ry ele­ments, so if you don’t like to spoil things for your­self, STAY AWAY!! 


McClen­don talks about the improve­ments the stu­dio has made, like the main char­ac­ters move­ments being smoother. What you will see in the video below is not a final lev­el and is only a test envi­ron­ment.