Today Stu­dio Wild Card released the high­ly-antic­i­pat­ed Tek Tier Phase 1 patch to the PlaySta­tion 4 ver­sion of Ark Sur­vival Evolved. PS4 ver­sion 504 con­tains sev­er­al new dinos, new mechan­ics and some big time fix­es. Wor­ry not sur­vivors, The full patch notes are post­ed below. Alter­na­tive­ly you can also read them here on The Ark Com­mu­ni­ty Forums, but why would you want to leave? Its dan­ger­ous out there in the wild inter­netz alone, its safe here. Torch­es and every­thing.  

Cur­rent Ver­sion: v504

  • All PC equiv­a­lent con­tent up & func­tion­al­i­ty through v254.93 includ­ing:
    • New Mechan­ic: Hair­styles & Facial Hair (with real-time grow­ing), Hair Dye-ing, & Hair­cut­ting + Scis­sors. 
    • Tek Tier Phase 1: Tek Engram sys­tem, Ele­ment Resource sys­tem, Tek Repli­ca­tor, Tek Rifle, Tek Hel­met, Tek Visor, Tek Jet­pack, Tek Boots, Tek Gloves, Tek Rex Sad­dle, Tek Trans­mit­ter, and more.
    • New Dino: Ovis Aries!
    • New Dino: Basilosaurus!
    • New Dino: Bary­onyx!
    • New Dino: Purlovia!
    • New Item: Lance (for joust­ing of course!), and you can now also use a Shield when Weapon-Rid­ing (pro­vid­ed you are using an appro­pri­ate Weapon).
  • The­Cen­ter Mega Update
  • Third per­son mode, accessed by hold­ing down the Map but­ton and then select­ing third per­son.
  • Addi­tion­al Serv­er Host and Sin­gle Play­er Set­tings (Delet­ing Save & Max­i­mum Dif­fi­cul­ty)
  • Major Dis­tance Field Shad­ow Mem­o­ry Improve­ments
  • Valen­tines Hol­i­day Event, details here:

 
“All PC equiv­a­lent con­tent up & func­tion­al­i­ty through v254.93”

Pretty vague right? Again, Worry not, Look below.

 

Cur­rent PC Ver­sion: v254.944
* Fixed issue with Har­vest­ing say­ing “X Item Removed.” (Requires Serv­er Update!)
* Added serv­er “?ClampItemSpoilingTimes=true” which will clamp all spoil­ing times to the items’ max­i­mum spoil­ing times. Use­ful if any infi­nite-spoil­ing exploits were used on the serv­er and you wish to clean them up. Could poten­tial­ly cause issues with Mods that alter spoil­ing time, hence it is an option.
v254.94
* Troodon now have 50% less night-time tar­get­ing dis­tance to play­ers on-foot, and 15% less run speed
* C4 attached to Dinos or Plat­form Sad­dles can no longer be remote det­o­nates through world geom­e­try
* Fixed har­vest­ing resources not prop­er­ly adding to com­plete­ly-filled stacks
v254.93
* ARK Valen­tine’s Day Event until Feb­ru­ary 20: 
*** Dinos will, 10% of the time, drop Box of Choco­lates when they mate. Box of Choco­lates can be used for a Full-Heal or to advance 50% of a Tam­ing Dino’s Bar
*** New Unlock­able “Roman­tic” Facial & Head Hair­styles (via craftable Items), for Male & Female, New Unlock­able “Heart” Emote
*** Servers can launch with “-vday” to get (extra): 2x Mate­boost Range, 3x Mat­ing Speed/Mating Recov­ery, 3x Baby/Egg Mat­u­ra­tion Speed, 1/3rd Baby Food Con­sump­tion (all Offi­cials servers are run­ning with this)

* Reduced lag on Inven­to­ry Menus
* Hair now reacts to being under­wa­ter, phyiscs and mate­ri­als
* Fixed var­i­ous mis­aligned or miss­ing water physics vol­umes on The­Is­land
* Serv­er cus­tom “Har­ves­tA­mount­Mul­ti­pli­er” now works as it used to, to bias towards yield­ing rar­er items. This is more cost­ly for serv­er per­for­mance, so if you want a more “opti­mized” serv­er with high Har­ves­tA­mount­Mul­ti­pli­er (but less rare items), you can launch with ?UseOptimizedHarvestingHealth=true

v254.91
* Fixed issue with get­ting items with servers using Har­vestHealthAmount greater than 1. Requires serv­er update!
v254.9
* Fixed issue with client move­ment syn­chro­niza­tion becom­ing inac­cu­rate on servers that had long-run­ning World Saves. Requires serv­er update!
* Reduced client-side mem­o­ry usage of 254 game assets.
* Added “Dis­able Menu Tran­si­tions” Option, for pow­er-users to nav­i­gate through menus more quick­ly.
v254.894
* Fixed anoth­er Timer bug (i.e. Kapro jump issue). High­ly rec­om­mend serv­er update to at least this ver­sion!
* Opti­mized gen­er­a­tion of large quan­ti­ties of har­vestable items (major per­for­mance improve­ments to Unof­fi­cial servers with boost­ed rates)
v254.894
* Fixed Tamed Dinos not poop­ing at cor­rect rates. Requires serv­er update!
* Fur­ther improved serv­er per­for­mance by a sig­nif­i­cant mar­gin (~10%)
v254.89
* Fixed crit­i­cal issue where some Dinos would­n’t Eat or Tame prop­er­ly (timer issue fixed). High­ly rec­om­mend that servers upgrade to this ver­sion!
v254.87
* Fixed build issue that was delet­ing for­eign Dinos from saveg­ames. All servers must upgrade to 254.87!
v254.86
* Fixed Wild Dino spawns get­ting crowd­ed out by Tamed Dinos on servers
* Improved serv­er per­for­mance approx­i­mate­ly 20% by final timer opti­miza­tion and Tamed Dino opti­miza­tion
* Reduced Armor Rat­ing Effec­tive­ness on Golem, Bron­to, Doed, Car­bo, and Quetz by 50%
* Pre­vent­ed using Whip to pick­up items thru walls
* Note: For servers, v254.86 has an issue that will delete for­eign Dinos from saveg­ames. All servers must upgrade to v254.87 to avoid this issue!
v254.86
* Fixed Wild Dino spawns get­ting crowd­ed out by Tamed Dinos on servers
* Improved serv­er per­for­mance approx­i­mate­ly 20% by final timer opti­miza­tion and Tamed Dino opti­miza­tion
* Reduced Armor Rat­ing Effec­tive­ness on Bron­to, Quetz, Doed, Car­bo, and Quetz by 50%
* Pre­vent­ed using Whip to pick­up items thru walls
v254.72
* Fixed get­ting stuck when exit­ing Lad­ders in Sin­gle­play­er/Non-Ded­i­cat­ed modes.
v254.71
* Fixed Tek Rex Hel­met inter­ac­tion with Walls/Clipping.
* Fixed anoth­er issue with the opti­mized Timers.
v254.7
* Fixed mem­o­ry leak and per­for­mance over­head asso­ci­at­ed with low-lev­el Timers. Rec­om­mend servers upgrade to this ver­sion!
* Ele­ment no longer spoils, and boss­es drop approx­i­mate­ly 33% more Ele­ment.
* Increased dam­age of Tek Pro­jec­tiles and reduced Ele­ment cost.
* All Tek armor has had its dura­bil­i­ty pushed up from 120 to 300 (In line with a good piece of Jour­ney­man Equip­ment. This was just an over­sight on our part, they were always meant to be more durable!)
* Tek Pants abil­i­ty no longer con­sumes ele­ment when com­ing into con­tact with/destroying the destruc­tible foliage, and uses the orig­i­nal amount of ele­ment for run­ning over time.
* Added a new Wild NPC Sta­sis Range scal­ing-for-play­er-count option to scale serv­er per­for­mance for more play­ers (requires inputting into INI, not com­man­d­line), exam­ple:

GameUserSettings.ini:
[Ser­ver­Set­tings] NPCNetworkStasisRangeScalePlayerCountStart=70
NPCNetworkStasisRangeScalePlayerCountEnd=120
NPCNetworkStasisRangeScalePercentEnd=0.5
v254.6
* End key now tog­gles Tribe far-dis­tance Dino Name­plan­ets
* New Tek +200 insu­la­tion buff when wear­ing full set of Tek Armor con­tain­ing Ele­ment
* Fixed Wild Basilosaurus tak­ing dam­age in deep­wa­ter. Tamed Basi­lo still will, how­ev­er now it only takes 1/10th the amount of dam­age-over-time. 
* Sig­nif­i­cant­ly improved serv­er per­for­mance via low-lev­el opti­miza­tion of Timer sys­tem, reduced serv­er stalls approx­i­mate­ly 15% perf gain.
* Hid­ing Engrams now auto­mat­i­cal­ly pre­vents them from appear­ing in Sup­ply Crates even if they are not in the Exclude Items Indices list.
* Boss Musics now prop­er­ly auto­mat­i­cal­ly takes the Music Vol­ume set­ting into account.
* Added [/script/shootergame.shootergamemode] PlayerBaseStatMultipliers[0–11] to mul­ti­ply play­er BASE stats (you can use the PerLevelStatsMultiplier_Player[] array to mul­ti­ply play­er per-weight stats)
* Tek weapons now do sub­stan­tial­ly more dam­age vs every­thing except struc­tures. (Rifle is +50% dam­age, Rex Sad­dle is +100% dam­age.)
* Tek armor offers slight­ly greater phys­i­cal pro­tec­tion (+30 armor per piece.)
* Tek Rex shots take slight­ly less Ele­ment. (Down to 5 from 6)
* Burn rate of Ele­ment for Legs and Chest reduced by 50% (50% more time per piece of ele­ment.)
* Saved approx­i­mate­ly 280 MB of GPU RAM due to dis­tance field opti­miza­tion, and increased dis­tance field per­for­mance.
v254.5
* Fixed cer­tain serv­er stalls dur­ing play­er joins
* Serv­er options to dis­able Tam­ing & Rid­ing:

Game.ini:
[/script/shootergame.shootergamemode] bDisableDinoRiding=true
bDisableDinoTaming=true

* You can now alter Boss Ele­ment on your serv­er using the fol­low­ing INI val­ues:

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString=“DinoDropInventoryComponent_BossSpider_Easy_C”,MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=(“PrimalItemResource_Element_C”),ItemsWeights=(1.0),MinQuantity=100.0,MaxQuantity=100.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))

DinoDropInventoryComponent_BossDragon_Easy_C
DinoDropInventoryComponent_BossDragon_Hard_C
DinoDropInventoryComponent_BossDragon_Medium_C
DinoDropInventoryComponent_BossGorilla_Easy_C
DinoDropInventoryComponent_BossGorilla_Hard_C
DinoDropInventoryComponent_BossGorilla_Medium_C
DinoDropInventoryComponent_BossGorilla_TheCenter_C
DinoDropInventoryComponent_BossManticore_Easy_C
DinoDropInventoryComponent_BossManticore_Hard_C
DinoDropInventoryComponent_BossManticore_Medium_C
DinoDropInventoryComponent_BossSpider_Easy_C
DinoDropInventoryComponent_BossSpider_TheCenter_C
DinoDropInventoryComponent_BossSpider_Hard_C
DinoDropInventoryComponent_BossSpider_Medium_C

* Add Tek Repli­ca­tor to obelisk inven­to­ries
* Uncon­scious dinos tele­port out of Boss Are­nas now, and changed to 60 sec­onds to remain in are­na after killing boss
* Made sheep wool growth rate use the server’s “Hair­Growth­Speed­Mul­ti­pli­er” val­ue. Note that sheep wool growth rate is also sped up by lev­el­ling its “Food” stat.
* Tek pro­jec­tiles no longer destroy corpses
* Coel, Salmon, Pira­nhas, Cnidaria, Euryps, and Trilo­bites can no longer receive buffs/debuffs
* Improved boss attack hit detec­tion
v254.41
* Added a warn­ing label that hair is cut to zero when chang­ing hair­styles, and clamped hair slid­er drag length. (We had meant to release v254.0 with this feed­back but had acci­den­tal­ly dis­abled it!). Improved under­ly­ing sys­tems for Mod-added hair­styles in prepa­ra­tion for ARK Dev Kit release.
* Fixed Mount­able tur­rets erro­neous­ly play­ing a “whoosh” sound when­ev­er spawned. 
v254.4
* Fixed an issue with Bal­lista Ammo
* Made Tamed Pego­mas­tax tar­getable by wild crea­tures
v254.3
* You can no longer stand on the flight ceil­ing (though jet­pack flight z is still clamped)
* Sin­gle­play­er/non-ded­i­cat­ed boss­es are reduced in dam­age and effec­tive-HP by 67%
* You can no longer trim hair from dead bod­ies
* Fixed allosaurus alpha buff / pack not work­ing
* Tek­boots now con­sume ele­ment auto­mat­i­cal­ly for fall dam­age. note you do have to man­aully load them for climb­ing grip, how­ev­er.
* Veg cakes are now con­sum­able by her­bis again!!
* Fixed The­Cen­ter destroy­ing struc­tures on float­ing island in pve (not retroac­tive)
* Fixed anoth­er case where Mods could crash (par­tic­u­lar­ly Weapon Mods)
* All-Play­ers float­ing names for admin spec­ta­tor (when you fly up high) now are default­ed off (they cost serv­er perf), and can be enabled by spec­ta­tor admins with “cheat Set­ShowAllPlay­ers true”
v254.21
* Fixed crash asso­ci­at­ed with facial­hair styles.
v254.2
* Fixed crash­ing upon load­ing or run­ning var­i­ous Mods. Rec­om­mend all servers update!
v254.1
* Fixed Bat­tl­Eye con­nec­tion log­ic to avoid drop­ping play­ers. Rec­om­mend Bat­tl­Eye servers update!
v254.0
* New Mechan­ic: Hair­styles & Facial Hair (with real-time grow­ing), Hair Dye-ing, & Hair­cut­ting + Scis­sors. 
[/script/shootergame.shootergamemode] HairGrowthSpeedMultiplier=1.0

* Tek Tier Phase 1: Tek Engram sys­tem, Ele­ment Resource sys­tem, Tek Repli­ca­tor, Tek Rifle, Tek Hel­met, Tek Visor, Tek Jet­pack, Tek Boots, Tek Gloves, Tek Rex Sad­dle, Tek Trans­mit­ter, and more.
* New Dino: Ovis Aries!
* New Dino: Basilosaurus!
* New Dino: Bary­onyx!
* New Dino: Purlovia!
* New Item: Lance (for joust­ing of course!), and you can now also use a Shield when Weapon-Rid­ing (pro­vid­ed you are using an appro­pri­ate Weapon).
* Alliance-Chat chan­nel! (open with ‘Home’ or cycle thru all chat modes with Tab)
* Admin Com­mand Logs & Chat Logs file-out­put options
Run with:
‑servergamel­og
‑servergamel­ogin­clude­tri­bel­ogs
‑Server­RCO­NOut­put­Tri­beL­ogs
‑Noti­fyAd­min­Com­mandsIn­Chat

New Admin Cheats:
UnlockEngram(string Item­Class­Name) // (for Tek­gram unlocks)
SetHeadHairPercent(float theP­er­cent)
SetFacialHairPercent(float theP­er­cent)
GetTribeIdPlayerList(int32 TribeID);
GetSteamIDForPlayerID(int32 Play­erID);
GetPlayerIDForSteamID(int32 SteamID);

* Troodon Scout now has an option to look for Corpses & Caches
* Tamed Dinos now have an option to dis­able their resource-har­vest­ing
* Hold­ing Left or Right when dis­mount­ing a Dino will now dis­mount you in that direc­tion
* Sig­nif­i­cant­ly increased Scorched Earth Loot Drop Qual­i­ty
* Added 5 more Play­er and Dino lev­els
* Fixed Allosaurus spawn­ing inside bases
* Fixed issue with being able to clip through World Geom­e­try
* Fixed Sup­ply Crates respawn log­ic (would pre­vi­ous­ly have stopped some cave crate spawns)
* ~16 more Explor­er Notes
* Soups/Beers can no longer be eat­en by Dinos
* SteamOS ver­sion works prop­er­ly again, and mem­o­ry sav­ings on Lin­ux & Mac
* Audio sys­tem is now ful­ly streamed. Hun­dreds of MB saved, slight poten­tial perf loss. If you want to use the old sys­tem (mem­o­ry-inten­sive), launch with ‑oldau­dio
* Added “Hide/Show Hel­met” Emote. You can use this to dynam­i­cal­ly tog­gle show­ing your beau­ti­ful hair instead of actu­al hel­met you’re wear­ing! (You will still get the stat/functional ben­e­fits of the Hel­met regard­less, just hides the third per­son mesh!)
* Note: Arti­facts have been delet­ed once, in order to ensure the new lim­its on car­ry­ing them take effect (only Play­ers can car­ry them now).