Because of a long devel­op­ment cycle, many won­dered whether Final Fan­ta­sy XV would make a prof­it.

Pre­vi­ous­ly Square Enix tout­ed a com­bined 5 mil­lion in dig­i­tal and phys­i­cal games shipped. Then lat­er the num­ber grew to 6 mil­lion. Of these are shipped num­bers and do not equal sold copies. Many spec­u­lat­ed that the game was prof­itable, but there was no con­fir­ma­tion. 

Now in an inter­view with Dual­shock­ers, Final Fan­ta­sy XV game direc­tor Hajime Taba­ta spoke about the game’s suc­cess.

Final Fan­ta­sy XV has already broke even with devel­op­ment cost and in fact did so on the first day of its release. The exact num­bers of cost and sales remain unknown. Taba­ta has in the past stat­ed that the devel­op­ment team’s per­son­al goal was 10 mil­lion copies sold although this was not the num­ber need­ed to be prof­itable.

Regard­less of the exact num­bers, it is safe to assume that Final Fan­ta­sy XV has made a prof­it. It will like­ly con­tin­ue to do so as the game’s DLC Sea­son Pass was the sec­ond most sold add-on con­tent on PSN in Jan­u­ary.