At Sony’s E3 press con­fer­ence Shad­ow of the Colos­sus was announced for PS4. At the time details were scarce, it was­n’t even clear whether the game was a remake or anoth­er remas­tered port. Now the game has been con­firmed as a com­plete remake by Famit­su (trans­la­tion via sil­i­con­era).

Dur­ing an inter­view with Famit­su, Sony World­wide Stu­dios pres­i­dent Shuhei YoShi­da con­firmed that the game is a remake. He states that the con­tent will remain the same, but all the assets have been remade. 

It is a remake. The game content is the same as the original version, but all the assets are being remade. I figured we could use such tech to make if we’re going to make Shadow of the Colossus in the PS4 era. Bluepoint is the development company behind the PS3 remaster versions of ICO and Shadow of the Colossus. So we know them rather well.”

Yoshi­da also revealed that this Shad­ow of the Colos­sus remake will have mod­ern­ized con­trols. Although fans will also have the option to stick with the old con­trols if they wish to keep the old expe­ri­ence. 

It’s the same, but player preferences for controls and such change over time, so we’re working on implementing a more modernized way to play. And of course you can play with a feel of the original version, but what we’re doing is showing how great the original work is, using today’s technology.”

Shad­ow of the Colos­sus for the PS4 launch­es in 2018.